The Many Faces of Ore no Ryomi (Part 3)
A year ago on this very month, a fellow named JKR was brought onto the ONR3 project, known for his work on IGN and the popular Cubetoons. The following weeks would be the most work Ore no Ryomi would ever see to this day.
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The Many Faces of Ore no Ryomi 3 (Part 2)
After trying out some of the designs of ONR (see the previous Part 1 of this post), it was decided to try and go 3D. A new artist was brought in, and in 2006 work started up again.
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GM Tech Magazine Media Blowout in Issue 12
I’m happy to report that we’re doing a media blowout for the next issue of GM Tech Magazine, coming in April.
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The Many Faces of Ore no Ryomi 3 (Part 1)
There’s one obstacle that always seems to get in the way when I make games: I can’t draw. At alllllllll.
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