Beta 0.91 complete; truckin’ on to the final release!
Well, beta 0.91 of Spirits of Metropolis went very well. I’ve got a lot of work ahead of me, but the hard part is basically over.
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Forums back up!
edit: the forums are back online! Sorry for the delay folks, and hopefully that won’t happen again. 🙂
Hey…anyone know any good web hosting providers? I was thinking about JustHost.com.
Today is the last day for SofM beta signups!
Just a reminder that today is the last day for beta signups! At around 9pm central time the signup will be over and beta testing will hopefully begin. If you’d like to participate in the Spirits of Metropolis beta, simply go to the Vertigo Gaming forums, sign up, then go to the “Exclusive Content/Spirits Beta” forum and post in the signup thread. Bam, you’re in!
I’ll cya tonight! Woo!
Sick.
Gah, I’ve had the flu for the last two days…I’m getting better though, so that’s some good news. Unfortunately I haven’t had a whole lot of progress these last few days, but the good news is that I’ve opened a new forum in the official VG forums. Head on over there if you’d like to participate in the Spirits of Metropolis beta, coming soon!
So, hopefully I’ll cya there, and watch for more news soon. 🙂
Spirits delayed a week or so; Medals and Milestones revealed!
Well I have some unfortunate news…Spirits will be delayed from the original October 9th date. Don’t worry, it’s a week, two at most, and it’ll allow me to add an extra gameplay type as well as tighten up a few areas that need to be focused on a bit. I’ll announce a new release date once the private beta is rolling, which is later this week.
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Merge successful; Spirits is 95% done!
Yes folks, the merger between the menu engine and the main game engine is complete. Basically this means I just put on my shoe, and all that’s left is to tie my shoelaces. But my shoe was like ten miles away, so I had to get there first. And I was carrying cement bricks the entire way. With a broken ankle.
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