The Right Touch (Designing HUD for Mobile)

When I began my first project for iOS/mobile devices, I assumed it would be fairly simple. Just make the buttons larger to accommodate for a finger instead of a mouse, space out elements a bit more, and you’re done! Hoo boy, I quickly found out it’s not that simple at all.
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Let’s All Be Poor Together!

Many of you know I’ve been working at a coffee shop for the last year, paying off my debt and workin’, and making games mostly on the side. Well, in a few weeks that’s going to shift from part time coffee shop/ gaming hobby to part time game maker.
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NG Update: Give it Some Gas!


I don’t ever know how a game will turn out before release. There are times when I feel like, yes, these game mechanics are gonna work out fantastic. Until other people play the game, of course.
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New Server Move Complete

Hey folks, the server move is finally done. It took a bit more up of my weekend than I would have liked, but on the plus side this new host should be awesome. There will be some small changes coming to the site in the coming weeks, one of which is already implemented: separate Tech Support and Contact email forms. There might be a few broken links here and there, but I’m working to get it all back up this week. Thanks!

Neptune Gasoline Gameplay Footage


Hooray, the first early footage of Neptune Gasoline is now available in 720p!
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NG: Code/Chaos/Code


This weekend- and every weekend until the game’s release, in fact- I did nothing but code, code code.
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