Merge successful; Spirits is 95% done!
Yes folks, the merger between the menu engine and the main game engine is complete. Basically this means I just put on my shoe, and all that’s left is to tie my shoelaces. But my shoe was like ten miles away, so I had to get there first. And I was carrying cement bricks the entire way. With a broken ankle.
Anyways here’s an early look at a puzzle level menu selection screen and a puzzle level. Hopefully that beta will be ready this Sunday…again. Woo!
IMO, the lock icons at the menu would look better partially transparent
I think they’re okay as opaque as they are now, but would perhaps be better of being behind the numbers instead of in front of them.
That metaphor made me laugh.
Also, I agree completely with joe.
I too agree with joe, but nonetheless, it looks great.
HEY WHOS THE GAME DESIGNER HERE HUH?! HUH!?!?!
…I guess Ill change it. 🙂
Well, it seems like joe is now.
I forgot to leave an opinion on the current game itself here.
Awesome!
If I’m the game designer, I say we should probably plaster my name all over the title screen. And change the name to ‘Spirits of Joe-opolis’.
And I should get it for free.
And stuff. <__>
Hah, epic win.