Cook, Serve, Delicious coming to Android in July!

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Android fans have always been asking, hey, how bout’ a little Cook, Serve, Delicious action on their platform? Well ask no more, because the game is tentatively scheduled for a July release across all ARMv7 devices and up!

Porting the game to Android has been slightly more challenging than I had thought, only because of the UI elements and such (Game Maker Studio makes it extremely simple from an engine point of view). To better serve smaller screens and devices I’ve had to rework the main menu UI, among other things. But I think it really fits well and came together nicely, all fitting within the 50mb limit of the Google Play store. I’ve been using the Nexus 7 to test the game and make sure it’s running well on Android, and a nice group of awesome people have been testing it on their Android devices as well.

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The game will feature all of the new DLC for the iPad/PC releases of the title, including ten new recipes to make. Certain sections of the game have been optimized for use with all resolutions, in such a manner that it will resize nicely (a portion of them will make it to the iPad edition, in order to utilize the retina displays, as well). I recently noticed a post about best offshore casinos, and I started thinking about industries attempting to innovate when it comes to attracting an audience. There’s a new, one-third shorter tutorial, and one that sets you in a wack job for a cooking scenario that will disorient and surprise players. I’m not sure I will include that in other releases, but it’s fairly wack.

Anyways, my ultimate dream goal is to have this game ported to one more platform/ecosystem, but ultimately that decision rests with the YoYo Games people. Till then, look for this game to come out this July!

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4 Commentsto Cook, Serve, Delicious coming to Android in July!

  1. Tim says:

    Awesome! Will it also be suitable for phones with a decent screen size and resolution or is phablet/tablet format the absolute minimum?

  2. chubigans says:

    I think phablet/tablet is preferred, but I’m making sure the UI works well enough for any sized phone. If it’s bigger than a standard iPhone screen, then it should work ok. There will be a demo to give it a try. 😀

  3. moni says:

    Can I install it all android mobile.

  4. chubigans says:

    Anything that has ARM7 or higher. There will be a demo to try to make sure your device and screen are the optimal speed/size to play the game.