Spirits of Metropolis
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Some notes on the Spirits of Metropolis Level Editor…
Egads, I’m finally learning more advanced GML code. And by advanced I mean stuff the most basic programmer could probably do.
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More Spirits Updates: the Pattern Mode.
Time for another new mode in Spirits of Metropolis…this time, it’s a look at the Pattern mode. Woo!
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A Look at the C-Bar mode in Spirits of Metropolis
I know last time I said we’d look at the Pattern mode of SofM, but instead I’m going to show you a more unique mode called Color Bars.
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Updates, Updates Updates
So, thought I’d throw a few news updates out there to let you know what’s going on.
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Spirits of Metropolis: TOTAL art rehaul!
I have a secret: I cannot draw. Well, ok, maybe that’s not a secret at all if you’ve played my games (like Ore no Ryomi 2). The art of Spirits of Metropolis up to this point was temporary istockphoto artwork until I figured something out…and lately, I realized it would probably be the final art. But not anymore!
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