Spirits of Metropolis

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Happy Accidents

Sometimes a mistake can be a blessing, or in my case, an absolute disaster that ended up making Spirits of Metropolis 200% better.
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Can there ever be too many features? Perhaps so…

As I’ve been making Spirits of Metropolis, I had one goal: completely obliterate the competition. To do this, I had one mission: cram as much stuff as possible in the $10 price point.
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Beta 0.91 complete; truckin’ on to the final release!

Well, beta 0.91 of Spirits of Metropolis went very well. I’ve got a lot of work ahead of me, but the hard part is basically over.
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Today is the last day for SofM beta signups!

Just a reminder that today is the last day for beta signups! At around 9pm central time the signup will be over and beta testing will hopefully begin. If you’d like to participate in the Spirits of Metropolis beta, simply go to the Vertigo Gaming forums, sign up, then go to the “Exclusive Content/Spirits Beta” forum and post in the signup thread. Bam, you’re in!

I’ll cya tonight! Woo!

Sick.

Gah, I’ve had the flu for the last two days…I’m getting better though, so that’s some good news. Unfortunately I haven’t had a whole lot of progress these last few days, but the good news is that I’ve opened a new forum in the official VG forums. Head on over there if you’d like to participate in the Spirits of Metropolis beta, coming soon!

So, hopefully I’ll cya there, and watch for more news soon. 🙂

Spirits delayed a week or so; Medals and Milestones revealed!

Well I have some unfortunate news…Spirits will be delayed from the original October 9th date. Don’t worry, it’s a week, two at most, and it’ll allow me to add an extra gameplay type as well as tighten up a few areas that need to be focused on a bit. I’ll announce a new release date once the private beta is rolling, which is later this week.
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