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A New Year Calls for Some New Changes!

Kablam! The year 2010. What challenges lies ahead? What can I do to make this year the year Vertigo Games is actually making a profit? Well, how about making some games, for one. And two, change up some things right here on the site, starting with this spiffy new look for the blog.
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The Sandbox of God 1.5 now available!

I’m happy to announce that The Sandbox of God 1.5 is now available to download! This is a huge update to the most popular game I’ve ever made. Can you believe it’s been five years since I made that game? Crazyness.
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Liquisity 2: Let’s Kickstart This Project!

It’s time to experiment by using a new method of funding future game projects, with a website called Kickstarter.com.
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The Sandbox of God: Remastered Edition- coming December 19th!

I’m pleased to announce that the Sandbox of God v1.5 and The Sandbox of God: Remastered Edition will be released on December 19th! And now for a plethora of information.
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Spirts of Metropolis now $9.99/Combo of Awesome- $12.95!

Just a quick note that Spirits of Metropolis is now only $9.99, a discount of nearly 25% off the original price! As a result, the Combo of Awesome is now just $12.95. The discount is live on the Vertigo Games store and will roll out to other websites in the coming weeks. Two more puzzle packs will be released this month for Spirits of Metropolis, so now’s a great time to buy! Not to mention the extra intensive I’m going to have another blog post for in the next few hours. 🙂

ANNOUNCEMENT: Introducing “I Make Games,” the official Audiocast for Vertigo Games.

I’m thrilled to announce a brand new project that I’m spearheading called “I Make Games,” a bi-weekly podcast that deals with game making and the challenges people face in development. I Make Games will feature news stories and interviews with high profile game developers, small updates on Vertigo Games’ projects, and much more.

This isn’t really going to be a podcast where I talk about news and my opinions on it, because that would get very dull very quickly. Nor is it a variety hour of all things Vertigo Games, as that would hardly be enough content to fill one podcast, let alone a dozen. This will be a short, snappy audiocast with some interesting interviews presented in a documentary-style format, and it’s my goal to make this more of a show than a bi-weekly scoop of news.


I had originally planned for the first audiocast to come out last week, but I’m currently netting two interviews and working with their busy schedules. It’s my goal to debut this next week, and I can’t wait to get some feedback on it. Woo!